VR/Game/Render optimized 3D Assets

Creativity, rich experience and constant improvement of optimization techniques allowed us to enrich our offer with creation of resources dedicated to games and applications. This includes a wide range of 3D models, graphic files, maps, scripts and other media used by other studios, creative agencies and artists working on their own projects.

 

Tworzenie prostych i zlozonych modeli 3D
Tworzenie prostych i zlozonych modeli 3D

 

Existing 3D model optimization

Optimization includes mesh polycount reduction, retopology, texture mapping, baking, LOD (level of detail) and many more available. This also applies to 3D scans which are made in our studio with the use of photogrammetry techicue.

 

Skanowanie 3D
Skanowanie 3D

 

PBR materials

Physically based rendering of materials (or physically based shading) became a 3D design industry standard particularly for AAA computer games. We create PBR materials (texture sets, substance files), reflecting their physical properties, analogous to those present in the real world.

 

Materiały PBR

Contact us

Marcin Wójtowicz
Marcin Wójtowicz
CEO, Project Manager
Grzegorz Piaszczyński
Grzegorz Piaszczyński
Art Director, 3D Artist
Office:
Lemonade Studio
ul. Krajobrazowa 13/2,
35-119 Rzeszów,
POLAND
Open on Google Maps

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